Bethesda Wants Fallout 4 PS4 Mods "As Fast As Humanly Possible"

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  1. News Bot

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    Fallout 4's mod program was supposed to launch on PlayStation 4 in June, but that never happened for reasons that publisher Bethesda has never fully explained. In a new interview with Metro, marketing executive Pete Hines was asked to elaborate, but he declined.

    Instead, he said, "All I can say is that [the Fallout 4 PS4 mod program is] undergoing an evaluation process and as soon as it's done, and we have more info, we're gonna let everyone know."

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    The interviewer jumped in to suggest that Hines' comment implies that it's Sony that is holding things up. Hines didn't give anything away here, but stressed that Bethesda remains committed to delivering the mod program on PS4, even if it takes some time.

    "It's definitely not that we've decided not to do it, we absolutely, positively want to get PS4 mods out as fast as humanly possible," he explained.

    Fallout 4 mods made their console debut on Xbox One in May. Mods are created on PC and then published to Bethesda.net, where Xbox One players can download them. The same setup is likely to be in place for the eventual PS4 release.

    At the end of June, Bethesda announced that it had delayed the Fallout 4 PS4 mods program after the publisher acknowledged some serious-sounding issues.

    Also in the Metro interview, Hines was asked if Bethesda will have an E3 showcase in 2017. He said the company "probably" will due to a number of projects it has in the works that would fill the time.

    "Knowing what I know, I think we would probably do another one next year," he teased.

    It's too soon to know what Bethesda might have in the pipeline that it could talk about during E3 2017, but the company recently said it will make The Elder Scrolls VI eventually. Additionally, director Todd Howard has teased some "big" and "crazy" projects that are currently in the works.

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