Rainbow Six Siege's New Anti-Cheating Tech Already Going Strong, Has Banned Thousands

Discussion in 'General News' started by News Bot, Aug 17, 2016.

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  1. News Bot

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    Ubisoft announced today that it has banned 3,800 Rainbow Six Siege cheaters on PC. This new ban wave comes as a direct result of the developer's recent implementation of the BattlEye system that roots out cheaters.

    "With this first wave of bans from BattlEye, we are establishing a firm stance to protect the game and the community for the long run," Ubisoft said on the game's website.

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    BattlEye launched last week through a beta and the 3,800 bans came in that first week. Going forward, Ubisoft said BattlEye will get even better and faster.

    "In the future, BattlEye will be banning much more quickly, sometimes in real-time," it explained. "Ban waves with longer delays can still happen, but usually bans for detected cheaters should take a few days maximum."

    BattlEye is not the only anti-cheating program that Ubisoft uses to keep Siege's playing field as level as possible. The developer also has the FairFight program, which uses algorithmic models to identify cheating behavior. BattlEye focuses more on prevention rather than behavior, serving as something of a shield for the game. In a previous blog post, Ubisoft said, "You can picture it operating like anti-virus, scanning your memory to detect known cheat signatures."

    You can expect Ubisoft to continue to work on removing cheaters from the battlefield.

    "Moving forward, we will be taking many actions to prevent cheaters (some you'll see, some you won't) in order for you to fully enjoy the intensity and competitive nature of the game while being confident your game is fair," Ubisoft said.

    You can learn more about BattlEye here in this FAQ.

    Siege launched in December 2015 for PC, PlayStation 4, and Xbox One. Nine months later, the game's daily player total is currently higher than it was when the game shipped, according to an IGN report.

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